Think of the Men, Captain!
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| Shiver me timbers, the article be a Stub, arr! Maybe ye can help expand this sorry sight |
| Think of the Men, Captain! | |
| Nation: | All |
|---|---|
| Type: | Sea |
| Location: | |
| Career: | All |
| Level: | 35 |
| NPC: | |
| Reward: |
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| Requires: | {{{requires}}} |
[edit] Mission Notes
Destroy the 6 enemy ships before the timer (8 minutes) runs out. There are 3 groups of 3-vs-3 (including the group you are dropped into). The 2 other groups are about 1000 or more yards away from your group. All enemies in this mission should be in the high 20s to mid-30s level range. If you fail to destroy them before the timer hits zero, then an additional 6 ships will need to be destroyed to complete the mission.
Since the exact level distribution of both your enemies and your allies is random, the difficulty of deterring the fleet's arrival can vary considerably. Either way, you will have to count heavily on help from your NPC allies. One suggested strategy is to make for the 2nd and 3rd groups almost immediately, only throwing a few broadsides at the ships in the first group in passing. This should in theory enable the allies fighting the first group to finish them off within the time limit, while you concentrate on helping to sink the second and/or third group.
Mission Objectives
- Defeat the First Group of Enemies: 0/3
- Defeat the Second Group of Enemies: 0/3
- Defeat the Third Group of Enemies: 0/3
- Optional: Sink Enough Ships to Deter the Fleet: 0/6 (8 minutes timer)
- If optional objective isn't met: Destroy the Fleet: 0/6
Requirement
Follow-Up
[edit] Additional Notes
- This is a solo mission
- Many people have stated that this is a difficult mission. This lead to the changing of the timer from 6 to 8 minutes in version 1.2 of the game. This still doesn't turn it into an easy mission, but it does considerably raise your chances of deterring the fleet.
- Similar to The Commodore Strikes Back mission
[edit] Further Reading
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