The Mastermind
From PotBS Wiki
| The Mastermind | |
| Nation: | All |
|---|---|
| Type: | Sea |
| Location: | |
| Career: | All |
| Level: | 6 |
| NPC: | |
| Reward: |
|
| Requires: | {{{requires}}} |
[edit] Mission Notes
The showdown with the local crime lord is at hand. You will accompany your contact to pay him a visit in his home and "persuade" him (in any way necessary) to an early retirement. You are also to take his signet ring off him as proof that his reign is over.
A swashbuckling mission inside the crime lord's mansion. Accompanied by your mission contact, you'll have to fight your way through his guards and to the back room where he lurks. Your opponents will all be around level 6 (with the crime lord being a Boss, obviously).
Mission Objectives
- Talk to (your ally)
- Talk to the Crime Lord
- Defeat the Crime Lord
- (your ally) Must Reach (the crime lord)
- (your ally) Must Survive
- At Least One Player Must Reach Marked Location
Requirements
- The Not-So-Great Escape
- The Brute (Pirates)
Facts about The MastermindRDF feed
| Is a | Missions + |
| Is level | 6 + |
| Is located in | Vera Cruz +, Charlesfort +, Marsh Harbour +, and Jenny Bay + |
