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Testbed Patch Note:1.1.54.0

From PotBS Wiki

We've completed a few more fixes to Marks of Victory and Port Contention that we want to deploy to the Live servers early next week. We fixed a few other things as well.

Differences between 1.1.53.0 and 1.1.54.0 include but aren't limited to

  • If a Port Contention battle was supposed to be fought while the mission server was down (or if the mission server crashed during the battle), the port and its contention would end up in a wonky state. Fixed most of that. If a battle is supposed to occur when the server is down, it gets rescheduled for 24 hours later.
  • If the zone server that is hosting a Port Contention battle goes down, it restarts on its own as it should. However, the mission server knows the battle already started and doesn't try to restart it. End result: The players can't get back into the battle and the defender wins by default. Fixed that. Now the mission server knows to reset the battle to the lobby state so players can enter.
  • Marks of Victory were being rewarded on surrender. They're not supposed to be. Fixed that.
  • There were about 30 missions that said they offered rewards but didn't. Fixed them.
  • Charlesfort: The freetrader trainer had to be interacted with by pressing X, not by clicking with your mouse. Fixed that.
  • In an attempt to improve the flashing ocean problem some NVIDIA cards were having, we had made a hacky fix while waiting for NVIDIA's driver fix. Now that they've supplied us with updated drivers, we've removed that hack from our code.