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Avast, matey! This article be outdated. Handsomely check if this here article still be shipshape. If so, smartly edit the | version = to the current game build (1.19.57.0). |
| CAPTAIN SKILL
|
|
| Provision Allies: Boarding
|
| Career
| Freetrader
|
| Skill Tree
| Provisions
|
| Target
| Group
|
| Range
| n.a.
|
| Duration
| 30 minutes
|
| Morale Cost
| 40
|
| Reset Timer
| n.a.
|
| Cooldown category
| Provision Allies
|
| Requirements
|
| Level
| 3
|
| Skills
| Provision Allies: Maneuver
|
| (this info is based on version 1.16.59.0)
|
Improves the grappling attack and defense of nearby allies and makes your crew more resistant to damage; this increase is carried over into next combat instance.
Modifiers
Self Effects
| Bonus | Amount
|
| Grappling Defense | +5%
|
| Grappling Offense | +5%
|
| Crew Damage Resistance | +10%
|
Target Effects
| Bonus | Amount
|
| Grappling Defense | +15%
|
| Grappling Offense | +15%
|
Notes
- As of version 1.4.36.0, the ingame description of this skill (see above) still describes the old pre-V1.4 functionality, when the skill used to increase the crew regeneration rate.