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Mission Mission Sea Sea Mission
This mission involves instanced ship combat (including blockade running, or rescue and recovery operations).
No Peace
Nation: Britain-Crest France-Crest Spain-Crest
Career: Privateer
Location: Britain-Crest Georgetown
France-Crest St. Augustine
Spain-Crest Villa Hermosa
Level: This mission becomes available at character level 10. 10 This mission becomes available at character level 10.
NPC: Privateer Trainer
Britain-Crest Captain Corpus
France-Crest Captain Corpus
Spain-Crest Captain Corpus
Rewards: Dubloons icon 1000 Doubloons
150 Experience
Eyewear: Patriote Patch
Title: Hired Gun
Mooring Rope
Terrorize (skill)
Previous: Poisoned Words
Next: The Ignoble Noble
Information based on version 2.10.57.0 Current game version is 2.15.46.0

Your privateer contact, Captain Corpus, wants you to come see him again.

I'm sure you recall our meddlesome noble and his attempts to bring peace to the region. Well, he's at it again, depite the "accidental" death of his advisor. This time he's meeting with a pirate captain to start negotiations with the Brethren of the Coast. Since the noble is port's resident, we can't attack under our own colors. That's why I want you to run up a Dutch flag, attack the pirate ship once the meeting begins, and sail in close enough to give the noble a good scare. The pirates may think it's treachery on the part of our little noble, so you have to ensure that he gets away unharmed.

Excellent. Remember, do not sink his ship, just the pirate's.

Mission Notes

After you get to the port where this mission takes place and talk to the NPC Captain there, he explains the situation to you. This time the meddlesome noble you recall from the last mission is meeting a pirate Captain to start negotiations with the Brethen of the Coast. Your mission is to sail to the meeting and give him a good scare but at the same time make sure that he survives.

To complete this mission, you simply have to sail close to the NPC and click on him. He will then make for the exit point. Protect him until he's there, then follow him. There will be four NPC enemies in the area trying to prevent that, all about level 4-8. Killing them is not required.

Mission Objectives

  • Get close and scare the Noble
  • The Noble must survive
  • The Noble must escape
  • Get to the Exit point

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