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Breaking the Spell

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Breaking the Spell
Nation: Spain
Type: Sea
Location:
Career: All
Level: 21
NPC:
Reward:
  • 1000 Doubloons
  • 190 Experience
Requires: {{{requires}}}

[edit] Mission Notes

The deacon is still unwell, according to the priest. If you define "has lost his wits" as unwell, that is. The padre knows someone in another port that specializes in such matters and might know a cure. You are asked to take the deacon to this man.


First you have to go and see an exorcist in another port (the same one you might have met already in When the Devil Drives). He will tell you that he'll need the strange book that has made such an impression on the deacon. Seems like the pirates still have it.

This is a sea battle against four identical level 21 opponents. You won't know which is the ship you have to board - but it will be pointed out to you after the first one you've boarded (if you didn't get the right one on the first try).

All opponents in this mission use dismantling shot, so come prepared with repair consumables and skills to keep up your maneuverability for as long as possible.


Mission Objectives

  • Defeat the Flagship in Boarding Combat
  • Ferret Out the Hidden Flagship


Requirement


Follow-Up


Associated Mission Chain
Trouble in Cape de Vela --> The Freakin' Deacon --> Breaking the Spell --> Missionary Imposition