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'Hermes' Packet-Boat

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'Hermes' Packet-Boat
A Level 17, 22-gun Medium Scout
Sailing Level (Size) 17 (Medium)
Max Speed: 16.75 Durability 4
Acceleration: 4.15 Insurance 1004 Doubloons
Deceleration: 1.75 Health Integ. DR
Turning (fast): 12.82 Hull: 750 -
Turning (slow): 5.00 Port: 480 2
Turning Accel: 17.00 Stbd: 480 2
Turning Decel: 8.00 Bow: 240 1
Best Point: 135 Stern: 120 1

Sails: 1615 -
Ship
Capacity: 150 Modifiers Off / Def Res
O.S. Visibility: 54.8 Sails: 0 / 38 0.0
O.S. Spotting: 0.0 Crew: 0 / 38 0.0
Crew: 90 Bow: 0 / 38 0.0
Target Tracking: 29 Stern: 0 / 38 0.0
Sides: 0 / 38 0.0
Grapple: 0.0 / 0.0 0.0

Batteries Type Reload Damage Range Acc200 / 400
Swivels: 6x1/2lb 8.0 6.0 100y -- / --
Topdeck: 16x6lb 20.0 25.0 450y 104 / 75

Polars
Upwind & Luffing: 32% - 42% 5.36 - 7.04 knots
Close Haul: 75% 12.56 knots
Beam Reach: 87.5% 14.66 knots
Broad Reach: 100% 16.75 knots
Running: 90% 15.08 knots
Close Haul Angle: 40°

Open Sea Speed: 64
Information based on version 1.18.62.0


A versatile ship, her biggest advantage and disadvantages comes from her rigging. Packetboats sail similar to frigates, which means they run well with the wind but they aren't as strong against the wind like many similar-sized ships. It takes a skilled captain to fully utilize the Hermes against small and large targets.

History

Strategy and Use

Tactics

Variants

Other variants of the Hermes:

Comparable Ships

Distinguishing Characteristics

Sources

The ship was modeled from Chapmans plans, plate 41 #1, by Marion van Ghent.